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Engine Programmer

Company: Rockstar North
Location: San Diego
Posted on: March 25, 2026

Job Description:

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games is on the lookout for a passionate Engine Programmer with a keen interest in all the low-level technology that makes a modern video game tick. If you like to understand how things really work “under the hood” of your favourite games, we’d love to hear from you. This is a full-time, in-office position based out of Rockstar’s new state-of-the-art game development studio in Carlsbad, CA. WHAT WE DO • The Rockstar Games Engine team is a global group of generalist programmers with a keen focus on lower-level systems and squeezing the most out of the underlying hardware. • We are responsible for many of the core pieces of technology that underpin Rockstar games – such as memory management, streaming game data efficiently, population systems, LOD, scene management, scripting engine, and more. • We collaborate closely with the Graphics and Tools teams on many systems, and support the Gameplay teams to realise the vision of our games. • We coordinate and support the wider efforts across the development team to get our games running smoothly and making the best use of system resources. RESPONSIBILITIES • Design, implement, and maintain systems collaboratively with Gameplay, Art, and other teams to create a state-of-the-art open-world simulation. • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with efficient and practical solutions. • Perform research to acquire new knowledge necessary to perform tasks and continue the technological evolution of the game. • Develop high performance and easy to use tools and systems for streaming, world representation, and other subsystems. REQUIREMENTS • A degree in Computer Science/related discipline, or equivalent experience. • 3 years’ experience in C/C++ game development. • One shipped title; preferably on the Xbox and/or PlayStation consoles. • A technical understanding of core game systems and technologies. • Excellent problem-solving skills. • Great technical communication skills. • An analytical, performance-focused mindset. • Experience in developing or working with systems, such as: streaming, scene management, multithreading, memory management, etc. PLUSES Please note that these are desirable skills and are not required to apply for the position. • Self-motivated, enthusiastic/passionate about games and curious about how things work. • Multi-platform and console experience. • Experience working on open-world, population, and/or streaming systems. • Experience working closely with Gameplay teams.

Keywords: Rockstar North, Lake Forest , Engine Programmer, IT / Software / Systems , San Diego, California


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